Saturday, May 26, 2012

SpringCon '12: A Timely Conversation with Allen Bellman

Allen Bellman held court in a panel at SpringCon 2012 in the Twin Cities this weekend. The 84-year old former artist is a veteran of Timely Comics, the company that became Marvel, and drew icons such as Captain America, Human Torch and Namor.

Bellman is enjoying a surge of popularity as of late thanks to fans with a penchant for comics history, as well as his involvement in the WWII tales of a certain First Avenger who recently graced the big screen. At his panel he told decades-worth of stories with the enthusiasm of a young man, often digressing into interesting anecdotes about the early House of Ideas.

Tuesday, May 22, 2012

SpringCon '12: The Man from D.U.C.K., Don Rosa

Don Rosa is a Harvey nominated, Eisner winning artist and writer of such properties as Scrooge McDuck and Donald Duck for Disney. Rosa, a lifelong fan, once touted he was the only one who could follow legendary creator Carl Barks on Scrooge. Midwest Comic Book Association brought him to SpringCon 2012 at the Minneapolis State Fairgrounds to speak to the crowds.

Rosa took his seat at the Q&A panel, wearing glasses with round frames resembling Uncle Scrooge's monocle, saying, "ask me one question and I'll talk so long, you'll tell me to shut up!" Thankfully no one actually cut him off while he went on at length about getting his inspiration from his older sister's hoard of Carl Banks' Donald Duck comics, growing up to draw his own Donald Duck comics for his high school friends and fan 'zines. This would serve him later when his "three friends" formed Gladstone Publishing and received the Disney license, "the biggest license in the world that nobody wanted." He wrote Gladstone a letter saying it was his "manifest destiny" to write and draw at least one Uncle Scrooge story, which became the Harvey-nominated "The Life and Times of Scrooge McDuck."

Saturday, April 7, 2012

(INFOGRAPHIC) Metal Gear Solid's Cutscenes By the Numbers

Hideo Kojima's Metal Gear Solid series of video games has a reputation for cinematic storytelling. It also has a reputation for storytelling through really long cutscenes (those videos before and after the action). I actually sat down and played the series and timed how long the cutscenes were, so we can finally separate fiction from fact.

Saturday, March 3, 2012

Finest in Nerd Dubsteps Part 3

Once again, here's some more handpicked dubstep remixes of tunes nerds will know and love, with all the bass to rattle your sad laptop speakers.

Thursday, February 9, 2012

The Case To Do Away With Issue Numbering in Comics

It's time that comic book numbering become a thing of the past. I realize it's heretical to suggest the end of one of the longest running traditions in comics. Comic book sequential numbering should be a way to keep comics in a reading order and mark publishing milestones. But now, at best it's a way to boost sales, and at worst it's completely arbitrary and pointless.

Friday, February 3, 2012

The Finest in Nerd Dubsteps: Part 2

Here's more of the finest dubstep remixes the internet has to offer nerd culture, curated by yours truly. Strap on your ear goggles!